Wednesday, 15 March 2017
Evaluation question 1 (draft)
Evalutation Q1In what way does your media
product use, develop or challenge forms and conventions of real media
products?
When
planning for the making of our media product we were researching different
themes that we thought could inspire our product. This would include taking
references from other texts and think about incorporating them into our text.
For example we planned to use the backgrounds from famous cartoons such as the
Simpsons’ living room and Family guys front room. We thought this would have
been a good idea as some of our audience might see the reference and find it
funny. When
we were in the phase of pitching our product to our target audience our ideas
changed a lot through the feedback that we got. The main feedback we got was
people recommending ideas and locations for us to film. This was good as we got
to see different peoples tastes so we able to expand our target audience from
teenagers and to young adults. However we did get some feedback which would be
completely against our music video such as the style we presented it in however
due to most people liking our music video we challenged some of the negative
views as we didn’t expect everyone to enjoy our music video. We
used different tools to show off the genre I our music video to our audience.
The camera angle for example is always eye level with the person/people sitting
on the sofa and the camera never moves, it is always 90 degrees facing the
front of the sofa straight on. This showed considerable consistency throughout
the music video. This allowed the audience to concentrate on the environment
behind the sofa and also the person sitting on it rather than gathering their
bearings on what the camera might be focusing on. I
think my Ancillary tasks went really well. I think I captured the fun side of
the music video with the cartoon style on both the Digipack and the poster. My
audience also really liked my ancillary tasks saying that it really stood out
from other designs with its bold shapes and bright colours. I took inspiration
from my target audience. I wanted something that would provide nostalgia and
character at the same. So I decided to go for a comic book/retro style for both
of my ancillaries keeping the same design for both of them so it was obvious
that both pieces came from the same music video.
The
narrative for our main product was constantly changing as we had so many clips
from different places with different people. There was no real story line as
such just a load of different clips stuck together. To get any sort of meaning
into the video we had to edit similar clips together so that they would make
more sense.
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